[eBook] Bridging Literacies with Videogames

[eBook] Bridging Literacies with Videogames

SensePublishers

Format: e-book DRM

ISBN: 9789462096684

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Bridging Literacies with Videogames provides an international perspective of literacy practices, gaming culture, and traditional schooling. Featuring studies from Australia, Colombia, South Korea, Canada, and the United States, this edited volume addresses learning in primary, secondary, and tertiary environments with topics related to:

• re-creating worlds and texts
• massive multiplayer second language learning
• videogames and classroom learning

These diverse topics will provide scholars, teachers, and curriculum developers with empirical support for bringing videogames into classroom spaces to foster meaning making. Bridging Literacies with Videogames is an essential text for undergraduates, graduates, and faculty interested in contemporizing learning with the medium of the videogame.

Author: Gerber, Hannah R.
Number of Pages: 210
Language: ENG
Copyright Year: 2014
Remarks: This is a DRM-protected eBook delivered via an Access Code. The Access Code for redemption will be emailed within two working days after payment has been verified.


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