Physics for Flash Games, Animation, and Simulations
Format: Print Book
ISBN: 9781430236740
Tax included.
Physics for Flash Games, Animation, and Simulations teaches ActionScript programmers how to incorporate real physics into their Flash animations, games, user interfaces, and simulations.
- Introduces Flash physics in an accurate, but approachable way, covering what is required to produce physically realistic simulations (as opposed to animations that look roughly right)
- Packed full of practical examples of how physics can be applied to your own games and applications
- Addresses the diverse needs of game developers, animators, artists, and e-learning developers
Publication Year: 2011
Imprint: Apress
Format: P
Weight (Gram): 1032