Developing Turn-Based Multiplayer Games
Format: Print Book
ISBN: 9781484238608
Tax included.
Create your first turn-based multiplayer game using GameMaker Studio 2’s built-in networking functions as well as using a simple NodeJS server. This book introduces you to the complexities of network programming and communication, where the focus will be on building the game from the ground up.
You will start with a brief introduction to GameMaker Studio 2 and GML coding before diving into the essential principles of game design.
What You Will Learn
- Discover the architecture of GameMaker Studio 2
- Add new features to your game with NodeJS modules
- Integrate GameMaker Studio 2 with NodeJS
Master GameMaker Studio 2's built-in networking functions
Who This Book Is For
GameMaker Studio users who want to understand how the networking components of GMS 2 work. Basic JavaScript knowledge is required.
Publication Year: 2018
Imprint: Apress
Format: P
Weight (Gram): 349